Hi, I'm Misha Rigot!

Hi, I'm Misha Rigot, an aspiring game developer with a passion for software engineering from Amsterdam, The Netherlands.

Currently, I'm pursuing my MSc in Computer Science at the Vrije Universiteit in Amsterdam. As part of my thesis, I'm exploring the opportunities of combining Procedural Content Generation with Serverless.

Skills

Languages

C#, Java, Python, JavaScript, Bash, SQL, PHP, R

Technologies

Unity, AWS, Docker, Kubernetes

Methodologies

Agile, Scrum

Areas of interest

Procedural Content Generation, Software Architecture, Game Design