Hi, I'm Misha Rigot, an aspiring game developer with a passion for software engineering from Amsterdam, The Netherlands.
Currently, I'm pursuing my MSc in Computer Science at the Vrije Universiteit in Amsterdam. As part of my thesis, I'm exploring the opportunities of combining Procedural Content Generation with Serverless.
C#, Java, Python, JavaScript, Bash, SQL, PHP, R
Unity, AWS, Docker, Kubernetes
Agile, Scrum
Procedural Content Generation, Software Architecture, Game Design